Table of Contents

Class PuddlecraftEvents

Namespace
DFA.Puddlecraft

Things that happen with water in the scene, for audio and gameplay.

public static class PuddlecraftEvents
Inheritance
PuddlecraftEvents

Events

dripLanded

A drip from a drip edge landed. Position, and true if it landed in standing water. In Play mode, when the controller's waterFeatureDistance is above 0, drips farther than that from every camera the rain falls around (the main camera when no rain is running) don't raise it.

public static event Action<Vector3, bool> dripLanded

Event Type

Action<Vector3, bool>